“The biggest challenge on this movie was the scale and vastness of the environments coupled with doing a lot of ice, which is traditionally a very hard look to simulate in computer graphics. There’s a complex scattering of light in a piece of ice and replicating that into something believable, achievable, and affordable for our movie was really difficult.” –Mike Necci, digital supervisor, environments
Concept art by Pierre-Olivier Vincent

There just wasn’t enough time to say goodbye to …. 
if you’ve seen the movie, you’ll understand! 
characters: hiccup and astrid HTTYD2